SAVR
Design sprint
SAVR is a multifunctional app that helps you pick specific meals to cook that cater to you and your dietary needs, delivers the ingredients to you and is voice activated. So, that means no messy hands and dirty phone screens.
Role: UI/UX Designer, User Researcher, User Testing
Tools used: Figma

Problem
Many people do not venture out and try new recipes due to the pain of finding meals that fit their needs along with the fear that comes from messing up the recipe.
Goal
Create an app that caters to the dietary needs of the user and encourages them to try to recipes as well as bring attention to those who may need help when cooking.
Define
Persona
Beginning my research I wanted to identify who my target audience was and what their needs, likes, dislikes were. I created a persona that outlined my target audience and provided context about their lifestyles, frustrations and experiences.

Ideation
Crazy 8's
Crazy 8's is a fast sketching exercise that challenges people to sketch eight distinct ideas in eight minutes. This really helped me to generate a wide variety of ideas!

Crazy 8's
A storyboard was created to help me through the process and simplify the steps of going through the app.

SAVR Storyboard
In the last part of the Ideation phase I chose to do a lightning demo which is an exercise to inspire myself with products or services that I believe I can use as inspiration for concepts in the next phases of the design sprints. With this great exercise, I was able to come up with new features and abilities that my app would have.

Lightning demo
Design
Hi-Fi prototypes
With only having less than a week to complete this design sprint from beginning to finish I went straight to Hi-Fi prototypes.

Testing
When it came to testing I was hoping to have little to none complications with a user completing a given task, to quickly catch on to how the app functions and for one to thoroughly enjoy their time while using the app. While testing the users I noted a few phrases that were said.
“ I love how there’s so many options, I like how the app has done all the hard work so to speak.”
“ The speak option is so helpful, especially if my hands are full.”
“ The app feels like its curated just for me.”
When I concluded with my testing I didn’t get a lot of negative feedback. But with what I received I was able to make some tweaks to my design. One critical design choice being the Speak/Help button.
Before
After

When Users came to this page they were a bit confused with what the “Speak” button would do. I then changed it to a microphone icon to simplify this action.
This minor tweak lead to a major change in feedback, Users loved this idea and overall had a better response!
Testing
Working on this problem helped me realize how vital accessibility and simplicity is to those who perhaps are new and unfamiliar with different recipes. Adding a voice command/help was very beneficial especially for those who are visually impaired or not good with their hands as well as having a broad selection of choices to choose from for diet went over very well when testing.
However, there are still a lot of inputs & features that could be added with proper testing and identifying the problem with the help of real-time user data.